Discovery Freelancer v4.84 Features More details are available on the changelog page. - 152 new pilotable ships of different classes, including brand new ships, custom ships based on original game models, and ships previously available only for NPCs: Starblazer, CSV, Juni's Defender, advanced versions of House fighters, transports, trains, liners, gunboats, cruisers, destroyers, and battleships.
- Each new ship carefully customized - weapons, shields and equipment balanced, cameras placed where they should be.
- 68 new systems, including:
12 fully populated systems - Newcastle (Bretonia), Dundee (Bretonia), Munich (Rheinland), Omega-15, Omega-55 (Border Worlds), Omega-47, Omega-49, Omega-52, Omicron Delta, Omicron Eta (Edge Worlds), Omicron Iota, and Omicron-99 (Nomad Worlds); 30 populated faction systems; Arena system (Connecticut), Prison system, and many more. - Numerous new bases both in new and original systems.
- Player credit limit increased to 2 billion; maximum item price increased to 1 billion.
- Unique and simple docking system - large ships can dock everywhere.
- New assignable hotkeys for up/down strafe and selecting subtargets.
- Evolving storyline about the war between Kusari and Bretonia, the conflict between Liberty and Rheinland, and the pirate war between Corsairs and Outcasts.
- View range increased - you'll see stations, ships, trade lanes from a longer distance (can be changed in mod options).
- Numerous new factions, including 30 guardian factions, Freelancer faction, and more.
- Many dozens of balanced new guns and turrets for fighters and capital ships.
- New equipment, including armor upgrades, scanners, thrusters.
- New commodities and trade routes; all ships drop pilots when destroyed.
- Battleship encounters in most populated systems, Nomad battleship encounters in the Unknown systems.
- Battleship killing missions available, all mission rewards increased.
- NPC AI enhanced, NPCs use shield batteries and nanobots.
- Faction IDs available for role-playing purposes. ID item also serves as a tractor beam.
- Serverside options when activating the mod: server administrators can set starting money and reputation, choose character uniform.
- Clientside options when activating the mod: players can disable or enable intro movies, player engine trails, spinning planets, change view distance.
- Open Singleplayer (Open SP) can be enabled as mod option; players can choose Open SP starting system, credits and reputation.
- Storyline singleplayer available when Open SP is disabled.
- Correct and complete infocards for all new ships, items, and commodities.
- Everything is ready to start your own server: IONCROSS data files included.
- Many other features - see the changelog in this Readme.txt file!
- And last, but not least - retained original Freelancer atmosphere and playstyle.
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