Discovery Features

Discovery Freelancer v4.84 Features

More details are available on the changelog page.

  • 152 new pilotable ships of different classes, including brand new ships, custom ships based on original game models, and ships previously available only for NPCs: Starblazer, CSV, Juni's Defender, advanced versions of House fighters, transports, trains, liners, gunboats, cruisers, destroyers, and battleships.
     
  • Each new ship carefully customized - weapons, shields and equipment balanced, cameras placed where they should be.
     
  • 68 new systems, including:
    12 fully populated systems - Newcastle (Bretonia), Dundee (Bretonia), Munich (Rheinland), Omega-15, Omega-55 (Border Worlds), Omega-47, Omega-49, Omega-52, Omicron Delta, Omicron Eta (Edge Worlds), Omicron Iota, and Omicron-99 (Nomad Worlds);
    30 populated faction systems;
    Arena system (Connecticut), Prison system, and many more.
     
  • Numerous new bases both in new and original systems.
     
  • Player credit limit increased to 2 billion; maximum item price increased to 1 billion.
     
  • Unique and simple docking system - large ships can dock everywhere.
     
  • New assignable hotkeys for up/down strafe and selecting subtargets.
     
  • Evolving storyline about the war between Kusari and Bretonia, the conflict between Liberty and Rheinland, and the pirate war between Corsairs and Outcasts.
     
  • View range increased - you'll see stations, ships, trade lanes from a longer distance (can be changed in mod options).
     
  • Numerous new factions, including 30 guardian factions, Freelancer faction, and more.
     
  • Many dozens of balanced new guns and turrets for fighters and capital ships.
  • New equipment, including armor upgrades, scanners, thrusters.
     
  • New commodities and trade routes; all ships drop pilots when destroyed.
     
  • Battleship encounters in most populated systems, Nomad battleship encounters in the Unknown systems.
     
  • Battleship killing missions available, all mission rewards increased.
     
  • NPC AI enhanced, NPCs use shield batteries and nanobots.
     
  • Faction IDs available for role-playing purposes. ID item also serves as a tractor beam.
     
  • Serverside options when activating the mod: server administrators can set starting money and reputation, choose character uniform.
     
  • Clientside options when activating the mod: players can disable or enable intro movies, player engine trails, spinning planets, change view distance.
     
  • Open Singleplayer (Open SP) can be enabled as mod option; players can choose Open SP starting system, credits and reputation.
     
  • Storyline singleplayer available when Open SP is disabled.
     
  • Correct and complete infocards for all new ships, items, and commodities.
     
  • Everything is ready to start your own server: IONCROSS data files included.
     
  • Many other features - see the changelog in this Readme.txt file!
     
  • And last, but not least - retained original Freelancer atmosphere and playstyle.
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